Character: The next great gaming frontier?
Wednesday, May 13, 2009 - 14:42
in Mathematics & Economics
Recent releases like "Gears of War 2" and "Killzone 2" have offered gamers visual fidelity of unparalleled quality. For over a decade, improving visuals has been the focal point of development in gaming, and titles have advanced by great leaps during that time. We've also improved the audio in our games, and arguably even moved into telling deeper, more interesting stories. Text-adventure advocates may disagree with that last point, but certainly we expect a great deal more story from today's mass-market titles, such as "Gears of War," than we did of titles like "Bubble Bomb" or "DOOM."