Picture-driven computing

Wednesday, January 20, 2010 - 05:28 in Mathematics & Economics

Until the 1980s, using a computer program meant memorizing a lot of commands and typing them in a line at a time, only to get lines of text back. The graphical user interface, or GUI, changed that. By representing programs, program functions, and data as two-dimensional images — like icons, buttons and windows — the GUI made intuitive and spatial what had been memory intensive and laborious.But while the GUI made things easier for computer users, it didn’t make them any easier for computer programmers. Underlying GUI components is a lot of computer code, and usually, building or customizing a program, or getting different programs to work together, still means manipulating that code. Researchers in MIT’s Computer Science and Artificial Intelligence Lab hope to change that, with a system that allows people to write programs using screen shots of GUIs. Ultimately, the system could allow casual computer users to create...

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