3-D virtual-learning platforms

Monday, June 28, 2010 - 10:15 in Mathematics & Economics

A 3D virtual world such as SecondLife, cannot in fact be considered a teaching platform, although it provides a good foundation for one. To do so, it must include some elements such as a training program, with a sequence of activities for students to acquire knowledge, as well as a methodology to evaluate previously defined learning results. "When all those elements exist, we can say that we have gone from an abstract 3D world to a learning platform", explained the Full Professor in Telematics Engineering, Carlos Delgado Kloos, who heads this UC3M (Spain) line of research.

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