Machine learning techniques enable models from partial image data
Wednesday, August 31, 2016 - 06:31
in Mathematics & Economics
Virtual three-dimensional models of buildings and cities are used in an increasing number of situations, including systems such as driving and flying simulators and first responder training, internet maps, games, movies and even architectural and engineering walkthroughs. In each of these virtual environments, small buildings or dwellings can make up a huge proportion of the objects encountered and the character of these buildings sets the look, identity and locale for the simulation. However, with thousands of such buildings in the background, developers of virtual cities can have difficulty populating their world models with realistic buildings in addition to the specific locations that form the focus of the simulation.