Researchers Turn to Artificial Intelligence and Real Data to Improve War Games
Thursday, November 26, 2009 - 14:14
in Mathematics & Economics
Virtual worlds such as Second Life and World of Warcraft allow players to adopt virtual personas or engage in combat on digital battlefields, but what if similar technology could let government intelligence analysts play out antiterrorism scenarios that would help with better understandings of the consequences of Middle East policy recommendations? A team of researchers at the University of Maryland in College Park, Md., believe they have created just such a virtual world using computational models that mimic terrorist behavior based a variety of factors, including social, political and religious beliefs. [More]